await self.__async_handle_player_command(
event_data["service"], event_data["service_data"]
)
- elif event_type == EVENT_CONNECTED:
+ # elif event_type == EVENT_CONNECTED:
# register player controls on connect
- self.mass.add_job(self.__async_register_player_controls())
+ # TODO: this crashes the entire app
+ # self.mass.add_job(self.__async_register_player_controls())
async def __async_handle_player_command(self, service, service_data):
"""Handle forwarded service call for one of our players."""