control.name,
)
# update all players using this playercontrol
- for player_id, player in self.players:
- conf = self.mass.config.player_settings[player_id]
+ for player in self.players:
+ conf = self.mass.config.player_settings[player.player_id]
if control.control_id in [
conf.get(CONF_POWER_CONTROL),
conf.get(CONF_VOLUME_CONTROL),
new_state,
)
# update all players using this playercontrol
- for player_id, player in self.players:
- conf = self.mass.config.player_settings[player_id]
+ for player in self.players:
+ conf = self.mass.config.player_settings[player.player_id]
if control.control_id in [
conf.get(CONF_POWER_CONTROL),
conf.get(CONF_VOLUME_CONTROL),