# TODO fix pairing
- if self.sync_status.master is None:
- if self.sync_status.slaves:
+ if self.sync_status.leader is None:
+ if self.sync_status.followers:
self.mass_player.group_childs = (
- self.sync_status.slaves if len(self.sync_status.slaves) > 1 else set()
+ self.sync_status.followers if len(self.sync_status.followers) > 1 else set()
)
self.mass_player.synced_to = None
else:
self.mass_player.group_childs = set()
- self.mass_player.synced_to = self.sync_status.master
- self.mass_player.active_source = self.sync_status.master
+ self.mass_player.synced_to = self.sync_status.leader
+ self.mass_player.active_source = self.sync_status.leader
self.mass_player.state = PLAYBACK_STATE_MAP[self.status.state]
self.mass.players.update(self.player_id)