Draw a background color lab_2
authorRhett Aultman <roadriverrail@gmail.com>
Sat, 15 Sep 2018 15:20:08 +0000 (11:20 -0400)
committerRhett Aultman <roadriverrail@gmail.com>
Sat, 15 Sep 2018 15:23:05 +0000 (11:23 -0400)
commitc05fdf0bde703c457f96617cb5f912ee1f34b6c5
tree60de3ec4267301cecf0de69b685de7df688d915a
parent30f88c5e7a9edc3a50c5e4e09cce3dbd763e2bd7
Draw a background color

This demo builds on the previous one and focuses on waiting for the NES
PPU to initialize, interacting with VRAM addresses, loading the
background palettes, and getting a background color to draw on the
screen.
Makefile
README.md
src/bgpalette.asm [new file with mode: 0644]
src/helloworld.asm [deleted file]